Sunday, January 22, 2012

Stories/Plots and watching video games - (Matt A.)

I do not have an award winning attention span.  I prefer episodes of television to movies.  I love to read novels, but often take in no more than 10 pages at a time.  Magazines are more my speed.  In college, I required many study breaks to successfully prepare for any exam. 

This lack of concentration may be one reason playing video games is not my thing.  I simply do not have the breadth of focus required to a) learn how to play any game b) play a game with the commitment required to get truly engrossed.

My style of video game voyeuring reflects this as well.  I often move in and out of the room or look up and down from some other activity as I watch.  And, when I do find myself glued to the television it is not because of any storyline that I can recall.  In looking back at my top 9 games to watch, I discovered that plot, for me, has nothing to do with it. 

On the flip side, I know storyline can play a big part in my husband's gaming experience.  Of course, this depends on the type of game.  Right now, for example, he is playing Bayonetta, which he picked up for funsies as part of a buy 2 get 1 free pre-owned game sale.  He says the storyline is ridiculous, but fun and that the game doesn't take anything too seriously.  A lot of games these days take their story lines super seriously.  Let's be honest, how many times can you save the world, really?  It has to be exhausting. 

How about all of you out there, gamers and voyeurs alike:   How much does the plot of a game matter to you?  Which games have you gotten lost in thanks to their story?

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